![]() ![]() Move and rescale Craft Crawler Extended’s body so that it is placed in the same position and has roughly the same size as the high poly model’s body.Keyboard shortcut for wireframe in 3ds Max is F3 and 4 for Maya. It might be wise to use wireframe mode so that only the outlines are visible. Align Craft Crawler Extended’s body ( CrawlerExt_CrawlerBody) at the same position as the high poly model’s body.This will open the inputs for Craft Crawler Extended. Highlight Craft Crawler Extended in the tool tree list then click the Inputs button. Configure the controls for Craft Crawler Extended (using an analog input device is recommended). ![]() Another tip is to use Craft Bounding Poly, which temporary lowers the amount of polygons for selected objects and allows for a smoother recording. This is achieved by hiding objects not crucial to the part of the scene to be animated. The scene is optimized by decreasing the amount of polygons shown during the recording. It’s wise to optimize the scene before starting to recording the animation. ![]()
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